· This method no longer uses polygons, but relies directly on the geometrical model.
· The lines of light which make up the pixels of the picture, are back traced, and followed through reflection, refraction, and ambient light.
· This method generates a horrendous number of calculations.
· The figure on the next page shows how ray tracing is done for the first bounce, many other bounces may be performed for more realism.
· Support technology is being produced at a tremendous rate.
· Currently used for producing pictures and videos for sales marketing, etc. Many commercials on TV are produced with this method. Used in movies, like Terminator2, the Abyss, etc.